Wanderer
Inspired by the Shaxthal, the dwarves also started building performance-enhancing suits. These 'wanderers' use giant legs to be able to walk almost everywhere and crush anyone who dares to oppose him.
Information
Advances from: | |
Advances to: | Rambler Dwarvish Tank |
Cost: | 21 |
HP: | 49 |
Movement: | 5 |
XP: | 39 |
Level: | 1 |
Alignment: | neutral |
ID | Dwarvish Wanderer |
Abilities: |
Attacks (damage - count)
crush melee | 9 - 2 impact |
Resistances
blade | 20% | pierce | 50% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | -10% | |||
cold | 0% | arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 40% | |
Cave | 1 | 50% | |
Coastal Reef | - | 0% | |
Deep Water | 4 | 20% | |
Flat | 1 | 30% | |
Forest | 2 | 30% | |
Frozen | 1 | 20% | |
Hills | 1 | 40% | |
Mountains | 2 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 1 | 30% | |
Shallow Water | 2 | 30% | |
Swamp | 2 | 30% | |
Unwalkable | 100 | 60% | |
Village | 1 | 40% |